Which piece do I control?
The blue S magnet responds to the large directional buttons around the board.
Move a blue S magnet around a tiled board in Moving Magnet. Arrange the red N blocks on marked targets, work around missing tiles and reconsider each position before moving.


Moving Magnet
Moving Magnet is a compact grid puzzle about arranging magnetic blocks on marked destinations. The opening board contains a blue block labeled S, red blocks labeled N, and circular targets on a green tiled floor. Large directional buttons provide the movement controls. Your task is to use the board layout and magnetic interactions to bring the red pieces into the required arrangement. The small number of objects makes the starting position readable, while the route between them asks for careful planning.
Look at the floor before making the first move. Some rows extend farther than others, and missing tiles interrupt the outline of the board. These gaps matter because they limit where you can position the moving magnet. A route that appears open across the middle may not be available in the row above or below. Count the usable tiles and identify the narrow passage between the starting area and the larger section containing the red blocks. This gives you a map of the space in which the puzzle takes place.
The blue S piece is the object you guide with the arrows. Click or tap a directional control to move it along the grid. Begin with one press, observe the new position, and then decide on another. Individual moves are useful while learning because you can relate each input to its effect on the pieces. Holding or rapidly repeating a direction can make it harder to understand which position caused an interaction. The board is a logic problem, so there is value in pausing between steps.
The red N blocks and circular target marks provide the visible objective. Compare their rows and columns before attempting to move a piece into place. An apparently direct approach can leave another block in an awkward position or prevent the blue magnet from reaching the side it needs. Think about the space required around an object, not just the destination itself. Reaching the right tile with the moving magnet is only useful when that position also supports the next intended adjustment of the puzzle.
Magnetic behavior makes this more than a simple walking maze. Keep track of which blocks respond when you approach and which remain in place. The letters and contrasting colors help you distinguish the moving S piece from the red N pieces. Instead of assuming that every nearby object will behave the same way from every direction, test a controlled move and inspect the result. Once you understand that local interaction, use it as part of a short sequence toward a target. Observation should lead the plan.
A useful strategy is to consider a target backward. Ask where its red block must be immediately before reaching it, then where the blue magnet needs to stand to create that movement. Continue only a step or two backward at first. This often exposes a blocked approach before you spend several moves setting it up. The empty tiles surrounding the target can be as important as the target square itself. A destination is easiest to complete when you preserve room to arrange the neighboring pieces as well.
Avoid treating the nearest target as an automatic first choice. Filling a destination may reduce the space available for another block, particularly in a narrow corridor. Study whether the resulting arrangement leaves a route back to the remaining pieces. If you are unsure, compare two possible orders before committing. You do not need an elaborate solution written out in advance. A clear short plan with a visible follow-up is usually more useful than a long chain of imagined moves that has not accounted for the floor gaps.
The interface includes a circular restart control and a level-menu button. Restarting is useful when the position no longer supports your plan or when you want to test a different order from the same starting arrangement. Before resetting, identify the move that made the puzzle difficult. Was a block placed too early, was the blue magnet left on the wrong side, or was an open route closed? Carrying that observation into the next attempt turns a reset into information instead of simply repeating the same sequence.
Moving Magnet is suited to players who enjoy spatial reasoning in a clean, compact scene. Its main pieces remain easy to identify, and the directional buttons let you focus on the consequences of each step. Progress depends on understanding the relationship between the moving magnet, the red blocks, the targets, and the shape of the floor. Inspect those relationships, test interactions one move at a time, and keep enough usable space for the next part of the arrangement.
The blue S magnet responds to the large directional buttons around the board.
They mark the destinations for arranging the red blocks. Compare their positions with the current layout before moving.
Check whether you have room to approach the blocks from the required side. The restart control lets you test a different sequence from the beginning.